Атмосфера Thief II в скриншотах
He poured his children's eyes from glass and from steel wrought their hands that none could escape his judgement.
Reliance upon others is weakness for the strong, but strength for the weak. Wisdom and balance lie in knowing your own nature over time
Blessed be the forge, which gives shape unto metal, and steam unto the boiler. Blessed be the fire of the Builder and the Forge of Karras.
Strike hot iron and call forth sparks. Strike a man and call forth fury. To shape man or metal to thy will thou must strike with force
Sings we a dances of wolfs, who smells fear and slays the coward. Sings we a dances of mans, who smells gold and slays his brother.
The man who learns only what others know is as ignorant as if he learns nothing. The treasures of knowledge are the most rare, and guarded the most harshly.
Bricky roads
they trappers grass,
stoney walls
they trappers wind,
iron stove
it trappers fire.
Trappers is we
by the works of hands,
and forget us
we were ever free...
To manipulate a man is a careful project. Too light a hand, and he follows his own whim; too heavy a hand, and he will turn on you.
He who keeps his work in disorder gives home to chaos. Let him be struck with stone and iron to forge away his flaws.
Saws we them
man o'moons faces,
rounds o'glows brights
in them summer night sky,
saids them to us that
winter comes earlies,
summer is gone,
and the harvest is fled.
The Builder has gifted thee with the greatest of all treasures - the future! But thine own will forges the key that opens the lock.
Even with all we had learned, some events were to prove more complex than we had predicted. The most unlikely of alliances was also the most effective.
Считаю эту игру одной из лучших по атмосфере. Эти эмбиент звуки, белые шумы на фоне неспешного геймплея в тёмном сонном городе как-то хорошо сочетаются и ты прям погружаешься туда. Лично я это и считал иммерсивностью. К сожалению потом начали использовать это понятие для обозначения вариативности геймплея, а не погружения.
Игра очень хорошо погружает в атмосферу. Особенно катсценами между миссиями
Отличные игры, что первая, что вторая часть.
Согласен. Только сегодня вторую часть допрошёл. Единственное, что у обеих игр последние уровни - смерть просто. Лабиринт из первой, последний уровень из второй.
Отличная серия игр, жду еще один перезапуск/ремейк, но нормальный.
Там как раз права перешли к Eidos-Montreal
Ааа, грёбаный скрипучий пол и благословенные ковры